You can also combine the contents of your "jaymod-2.1.7" folder with your "jaymod" client folder, if you are comfortable moving the files around. You will need Adobe Acrobat Reader to open this file. You can find it in the "docs" folder in your jaymod-2.1.7 folder. You can set it back to normal by putting "0" for these two cvars in the next map's config.įor more information on the nuts and bolts of jaymod, read the "jaymod.pdf" guide. Whatever number you put in will give you the number of seconds you have to wait to respawn. This will give you a one second respawn time, like playing UT2004. So, you have to copy these cvars to your map config (see above) and you can change them there.įor example, in our "oasis.cfg" file described above, you can have this: The respawn time will not change from whatever is assigned in the map. You can change these numbers in jaymod.cfg, but nothing happens in the game. Here are their default values in the jaymod.cfg: If you set g_weapons "5870", you will pretty much have everything above including the M97 shotgun.Īnother unusual cvar that you may find useful are the pair of cvars used to determine respawn time. Or just use a calculator, or pen and paper. You can copy and paste the values above into an Excel sheet (use "text to columns" to spread them out into different columns) and add them up however you want. (I have no idea why they did it this way).ġ Field-Ops with level 0 battle-sense do not spawn with binocularsĨ Too many air strikes requested will restore used charge barġ6 Too many air strikes requested will restore half of used charge barĦ4 players with binoculars drop them upon deathġ28 allies reload rifles mid-clip to match corresponding axis ability It has a number that is made by combining all the "Flag" values of the different weapons in this chart. There is a special cvar called g_weapons. Battery is loaded automatically after Oasis in the standard map cycle, so the battery.cfg settings will load then. To reverse this on the next map in the default ET map cycle, create a file called battery.cfg with these cvars:Īnd you will be back to normal. This code will give you a low-gravity, high-speed panzerwar game when the map Oasis loads. Within oasis.cfg, you can put cvars that will be changed when that map loads. Notepad will ask you if you want to change the extension, click OK. Then create a new text file with Notepad called "oasis.cfg". Create a folder called "mapconfigs" in your jaymod-2.1.7 folder. Many cvars run better in a cfg file unique for that map. Set g_wolfrof "0" (set to 1 for the RTCW smg rate of fire, which is faster) Set sv_maxclients "20" (ET allows up to 64 players) Set sv_maxRate "13000" (set this higher to take advantage of modern internet, 40000 is common) Set g_heavyWeaponRestriction "100" (set to 0 to disable soldiers from using heavy weapons) Set g_xpSaveTimeout "1h" (set this to 30d for 30 days, for example) Set g_friendlyFire "1" (set to 0 to turn off friendly fire) Set g_speed "320" (changes the speed of the game) Set g_gravity "800" (set lower to let players jump higher for fun) Substituting a "1" for "0" turns a feature on. Changing these settings can make your server more (or less) fun. You can use ctrl+F in Notepad to find them within the file. Here are some of the more common cvars (console variables) in the jaymod.cfg file that people alter. You may have to do this twice for some settings to work. When you start the server again, use /exec jaymod.cfg to apply the changes you made. Before you mess it up, you might want to make a backup copy of the original unmodified jaymod.cfg file somewhere. You can read through it and change the various values of all the settings and see what each one does. You will see a confusing file full of settings. Open it with Notepad (right click on it and select Notepad from the available programs). If you want to make changes, go to the file called "jaymod.cfg" in the "Wolfenstein - Enemy Territory/jaymod-2.1.7" folder. You can tell by hitting Escape and it should say "JAYMOD" in bright gay colors in the Options Menu. Start a server as normal (see the top of this tutorial). Now start ET, go to MODS on the Main Menu, and select jaymod-2.1.7.Ĭlick "LOAD MOD". Put this into your Wolfenstein - Enemy Territory folder right next to the etmain folder. You should now have a folder called jaymod-2.1.7 Unzip it with winrar or your preferred extractor. Download the Jaymod folder (jaymod-2.1.7.tar.tar) at (use the Zen Enterprises link, the others are dead or full of ads.
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